Module - Programming (SBI129)
Clinical experiential learning is the range of activities trainees may undertake in order to gain the experience and evidence to demonstrate their achievement of module competencies and assessments. The list is not definitive or mandatory, but training officers should ensure, as best training practice, that trainees gain as many of these clinical experiences as possible. They should be included in training plans, and once undertaken they should support the completion of module assessments and competencies within the e-portfolio.
Clinical experiential learning
- To experience and evaluate all stages of a full software development life cycle, including:
- participate in meetings where clinical software requirements are discussed and agreed;
- development of user specifications;
- development of prototypes and evaluation of software;
- system acceptance;
- documentation, maintenance and further development;
- laboratory quality management and quality assurance processes.
- Observe the work of a genetics service and evaluate the positive contribution of a bioinformatician, identifying the strengths and areas where the contribution could be strengthened to enhance service delivery and patient care.